There are different license types for Toon Boom products, some of them available on the Toon Boom store and others available by contacting the Toon Boom sales department. However, since the licensing mechanic may change throughout new releases, this is not guaranteed. Licenses for a later version of a product will also typically allow you to launch earlier versions of the same product. However, Harmony Stand Alone cannot be used to work on scenes in a Harmony Server database. With a Harmony Server license, it is also possible to launch in Stand Alone mode and work on scenes stored locally rather than on a network. Project collaborators can use Harmony Stand Alone to work on scenes they downloaded. Harmony Server also allows you to set up a web-based interface which project collaborators from remote sites can use to download scenes, work on them, then upload them back to the server. ![]() Both the database server and its clients must have a Harmony Server license to be able to communicate with each other. With Harmony Server, you can use Harmony, Play, Scan, Paint and Control Center. Harmony Server allows you to set up a network where a dedicated database server is used to store scenes and assets for your production, and clients can connect to the server and work on scenes over the network. You can also use the Play application to play the rendered frames of your scenes. Harmony Stand Alone allows you to run Harmony and to work on scenes on your workstation.For example, if you have a license for Harmony Premium, you can also run Harmony Advanced and Harmony Essentials, but a license for Harmony Essentials cannot run Harmony Advanced or Harmony Premium.įor Harmony Advanced and Harmony Premium, there are two sub-types of license: Stand Alone and Server. If you have a license for a higher-tier edition, you can also use it to run a lower-tier edition. Harmony Premium is the edition with the most features.Harmony Advanced is an edition with an intermediate set of features.Harmony Essentials is the edition with the most limited set of features.While Storyboard Pro and Producer are only offered in one edition, Harmony is available in three editions, each one with a different license: Toon Boom markets three products: Harmony, Storyboard Pro and Producer. Import the Harmony data into the game engine.There are different types of licenses for Toon Boom products. In that case, your most important consideration is to create efficient characters with very tight sprite sheets and reuse a lot of the animation to keep the file sizes small. They all have an impact on how you design, build, and animate characters.įor example, if you’re planning a mobile game for smartphones, then you will most likely want to keep your game under 50 MB, so it can be downloaded without having to be on Wi-Fi. These are just a few of the questions to consider before getting started. What animation style will be used to create the look of the game? Hand drawn, cut-out, with textures, etc. Windows, Mac, Mobile, iOS, PS, XBOX, etc. What platforms will your game be created for? Artists and programmers should work together to make sure their needs are met. ![]() When creating character rigs and animation for games, there are a few things to think about before starting. ![]() But that’s not all: you can mix both methodologies, bringing multiple styles of animation to your gaming project and export all of it to any game engine. ![]() You can also choose to animate frame by frame, in that case you have Harmony’s full power at your disposal, from classical animation tools to advanced effects. Using Unity as the engine of your choice? Toon Boom Harmony has a full integration with Unity allowing a seamless pipeline without the need to re-treat the data in your game engine. Create multiple skins for your characters while minimizing sprite sheet sizes and manage your colors with our industry renowned color library system which lets you edit entire palettes or individual colors non destructively. If you are developing cut-out animation characters, take full advantage of Harmony’s rigging capabilities within our gaming specific pipeline. While creating your sprites, you need to make sure that your programmers can effectively incorporate them into the engine of your choice.
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